Presenting new technologies
For Terrans: Pumping technology
reduces depletion by 2% per level.
It reduces % of depletion by 2% . That is, if %of depletion is 30%, then at 10th level of technology % of depletion will be 24%
For Xerjs: Evolution of drones
+1 day per level to the period of depletion. 1 level will change the period of depletion from 7 days to 8 days.
For Terrans: Pumping technology
reduces depletion by 2% per level.
It reduces % of depletion by 2% . That is, if %of depletion is 30%, then at 10th level of technology % of depletion will be 24%
For Xerjs: Evolution of drones
+1 day per level to the period of depletion. 1 level will change the period of depletion from 7 days to 8 days.
9 Сентября 2015 15:12:16
so if its 1% the decrease is 0.01% big big change what to say i m speechless here an idea remove depletion and be done with it it just a burden i have never seen that in browser game
this tech is bugged i have 1% depletion and the depletion reduction is not working it should go to 0% if each lovl reduces 2% since i have it lvl 3 the tech
this tech is bugged i have 1% depletion and the depletion reduction is not working it should go to 0% if each lovl reduces 2% since i have it lvl 3 the tech
10 Сентября 2015 00:30:36
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