Asteroids, Nuclear missiles and others

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Creating of asteroids
Asteroids creating process was updated. Before change one had  50% chance of creating an asteroid after  the destruction of the planet. Now we have formula:
[ Diameter of the planet / 500] = chance %  to create an asteroid


Thus, the larger the planet - the higher the chance of creating an asteroid after the destruction the planet, but risk to loose destroyers also became higher.



Nuclear missiles


Now you can deactivate the missile if the bunker was destroyed before it passing half the distance (if the missile passes 50% of the distance and more it strays off course and crashes on random coordinates after the destruction of the bunker).


Planetary Devouring


Now planetary devouring does not add resources if Lexx devouring special planet (See the section "Help") or pirate stations.



Charts

We have graphics for those who appreciate the economic component of the game.


The information is displayed in charts for the whole year, but is grouped by weeks. It is collected during only a few weeks, but soon you will see the dynamics.
You can see information about units, resources and course of Hydarian crystals to universal resource.
26 Сентября 2016 20:47:29
26 Сентября 2016 20:47:29

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