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Currently showing on build costs for updating buildings ;
Metal well lvl 11 metal 2476 mineral 1238 ves 1238
Crystal lake lvl 13 metal 1783 mineral 3566 ves 1337
Geyser lvl 13 metal 7132 mineral 2674 ves 445
I am giving you guys the benefit of the doubt and calling this a bug.
I say this because many of us have been playing for a long time to collect resources to build up planets, and a change of this nature would require some sort of recompense to everyone who has spent time and/or money investing in buildings that are now essentialy 'worth' a fraction of the resources invested in them.
Metal well lvl 11 metal 2476 mineral 1238 ves 1238
Crystal lake lvl 13 metal 1783 mineral 3566 ves 1337
Geyser lvl 13 metal 7132 mineral 2674 ves 445
I am giving you guys the benefit of the doubt and calling this a bug.
I say this because many of us have been playing for a long time to collect resources to build up planets, and a change of this nature would require some sort of recompense to everyone who has spent time and/or money investing in buildings that are now essentialy 'worth' a fraction of the resources invested in them.
25 Мая 2017 13:09:04
See the user counts.
No error. No bug. Game gets same boring than after first Pirate reduction.
And Boring games .........
MH1 - that is not a bug, because they WANT it.
No one can do such stupid changes
again and again by mistake.
And oposit to some other changes -
like costs of Protector - this changes are good for newbees,
bad for long time player.
It is a systematic try to get less user.
And my brain is not sick enaugh to know why.
No error. No bug. Game gets same boring than after first Pirate reduction.
And Boring games .........
MH1 - that is not a bug, because they WANT it.
No one can do such stupid changes
again and again by mistake.
And oposit to some other changes -
like costs of Protector - this changes are good for newbees,
bad for long time player.
It is a systematic try to get less user.
And my brain is not sick enaugh to know why.
25 Мая 2017 13:49:36
SusiS, what are you talking about ??
MH1 - that is not a bug, because they WANT it.
No one can do such stupid changes
again and again by mistake.
And oposit to some other changes -
like costs of Protector - this changes are good for newbees,
bad for long time player.
It is a systematic try to get less user.
And my brain is not sick enaugh to know why.
In this we agree.
I cannot fathom the short sight the developers have continually displayed, it would seem to be a systematic and deliberate attempt to shed players.
Perhaps other players can theorise as to why, here is my conspiracy theory ;
The game is under license, the game has to be kept 'online' as failure to do so for x days means that the license reverts back to the original vendor. ( Major asset loss )
Somewhere within the license agreement is a 'get out' clause in which the licence can be retained even though the game is offline and that clause has to do with player retention/loss due to game structure. ( Asset retention ). This is the best I can think of at the moment, as I can see no reason to deliberately encourage player loss.
Quote: mh1
MH1 - that is not a bug, because they WANT it.
No one can do such stupid changes
again and again by mistake.
And oposit to some other changes -
like costs of Protector - this changes are good for newbees,
bad for long time player.
It is a systematic try to get less user.
And my brain is not sick enaugh to know why.
In this we agree.
I cannot fathom the short sight the developers have continually displayed, it would seem to be a systematic and deliberate attempt to shed players.
Perhaps other players can theorise as to why, here is my conspiracy theory ;
The game is under license, the game has to be kept 'online' as failure to do so for x days means that the license reverts back to the original vendor. ( Major asset loss )
Somewhere within the license agreement is a 'get out' clause in which the licence can be retained even though the game is offline and that clause has to do with player retention/loss due to game structure. ( Asset retention ). This is the best I can think of at the moment, as I can see no reason to deliberately encourage player loss.
25 Мая 2017 14:01:43
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