Since there are already a lot of options, we need your help to make a decision in choosing the development path of the TOSS skin.
I would like to listen to the preferences of players.
Below there are 2 main options.
1. Classical.
It is built on the basis of the current pocoloptiv with the use of colors from the old Toss realistic.
2. New.
Base the same - popoloptiv. But the approach is different. The "glass interface" looks more modern. But the layout is still at the level of search for shapes and colors. In the spoiler you can see the color variations.
P.S. Xerj’s will be the next.
I would like to listen to the preferences of players.
Below there are 2 main options.
1. Classical.
It is built on the basis of the current pocoloptiv with the use of colors from the old Toss realistic.
2. New.
Base the same - popoloptiv. But the approach is different. The "glass interface" looks more modern. But the layout is still at the level of search for shapes and colors. In the spoiler you can see the color variations.
P.S. Xerj’s will be the next.
7 Февраля 2018 08:50:41
The modern d looks interesting - it preserves the classic color theme and looks much cleaner.
Without the ability to test the skin it is hard to tell if it will be usable.
It might be nice to have the option to adjust the panel background transparency. That would probably make the skin usable on wider range of devices and for wider range of users.
It would be even nicer to have the ability to adjust the color hue in the skin. That would give wide range of styles without need to develop tens of skins.
Without the ability to test the skin it is hard to tell if it will be usable.
It might be nice to have the option to adjust the panel background transparency. That would probably make the skin usable on wider range of devices and for wider range of users.
It would be even nicer to have the ability to adjust the color hue in the skin. That would give wide range of styles without need to develop tens of skins.
2 Апреля 2018 16:30:44
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