Enemy fleets met near

19.07.2012 в 17:58:28

[5:84:5]

There was a battle between folowing players: :

SwaP против woolfs1990

Assaulter(s) Defender(s)

SwaP [6:792:6]

Alliance: Sickle & Hammer of Freedom

Points: 3 986 294

Achievements:

+114%
Weapon improvement increases your attack
+136%
Shielding technology increases capacity of shields
+152%
Armour technology makes units more durable
+250%
Admiral improves attack strength, shields capacity and durability
+45%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level

woolfs1990 [5:84:5]

Alliance: Organization Gorgons Jellyfish

Points: 1 059 870

Achievements:

+60%
Weapon improvement increases your attack
+112%
Shielding technology increases capacity of shields
+120%
Armour technology makes units more durable
+10%
Regeneration restores some % of health in every round. Amount of restored hp depends on regeneration`s level.
+42%
Every level of acid pool increases the regeneration ability of defensive structures.
Round 1
5624

Cruiser
6 285 734
1 057 312
60 159 928
0
0
9316
9348
2100

Battleship
2 652 796
1 579 200
49 921 200
0
0
3273
3284
Lost: Cruiser: 344

SwaP [5:84:4] Shoots with total firepower 8 938 530
Defender shields absorb 147 115 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
4793

Hydralisk
215 685
33 551
426 577
0
0
4793
4793
215

Heliophore
3870
5375
252 410
0
0
215
215
102

Creep Colony
16 218
0
69 360
0
0
102
102
127

Flaming Worm
0
184 404
1 920 240
0
0
0
0
6781

Mole
26 589 599
0
20 505 744
0
0
6781
6781
Lost: Hydralisk: 3121, Heliophore: 132, Creep Colony: 68, Mole: 1693

woolfs1990 [5:84:5] Shoots with total firepower 26 825 372
Attacker shields absorb 1 630 280 of destructive power.

More info

Round 2
5280

Cruiser
8 013 808
992 640
41 503 697
0
0
6904
6942
2100

Battleship
1 838 171
1 579 200
43 382 339
0
0
2708
2681
Lost: Cruiser: 851, Battleship: 3

SwaP [5:84:4] Shoots with total firepower 9 851 979
Defender shields absorb 57 851 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
1672

Hydralisk
75 240
11 704
148 808
0
0
1672
1672
83

Heliophore
1494
2075
97 442
0
0
83
83
34

Creep Colony
5406
0
23 120
0
0
34
34
127

Flaming Worm
0
62 436
1 907 519
0
0
0
0
5088

Mole
18 454 310
0
14 319 296
0
0
5088
5088
Lost: Hydralisk: 1391, Heliophore: 66, Creep Colony: 24, Flaming Worm: 12, Mole: 2458

woolfs1990 [5:84:5] Shoots with total firepower 18 536 450
Attacker shields absorb 1 329 310 of destructive power.

More info

Round 3
4429

Cruiser
4 170 091
832 652
29 276 413
0
0
4913
4890
2097

Battleship
1 662 924
1 576 944
38 402 483
0
0
2275
2291
Lost: Cruiser: 594, Battleship: 4

SwaP [5:84:4] Shoots with total firepower 5 833 015
Defender shields absorb 16 687 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
281

Hydralisk
12 645
1967
25 009
0
0
281
281
17

Heliophore
306
425
19 958
0
0
17
17
10

Creep Colony
1590
0
6800
0
0
10
10
115

Flaming Worm
0
15 972
1 551 619
0
0
0
0
2630

Mole
9 590 747
0
7 053 784
0
0
2630
2630
Lost: Hydralisk: 256, Heliophore: 15, Creep Colony: 9, Flaming Worm: 9, Mole: 1607

woolfs1990 [5:84:5] Shoots with total firepower 9 605 288
Attacker shields absorb 806 212 of destructive power.

More info

Round 4
3835

Cruiser
2 828 985
720 980
23 419 836
0
0
3925
3924
2093

Battleship
784 839
1 573 936
35 459 984
0
0
2138
2136
Lost: Cruiser: 264, Battleship: 2

SwaP [5:84:4] Shoots with total firepower 3 613 824
Defender shields absorb 1677 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
25

Hydralisk
1125
175
2225
0
0
25
25
2

Heliophore
36
50
2348
0
0
2
2
1

Creep Colony
159
0
680
0
0
1
1
106

Flaming Worm
0
1452
1 396 896
0
0
0
0
1023

Mole
3 809 126
0
2 663 327
0
0
1023
1023
Lost: Hydralisk: 25, Heliophore: 2, Creep Colony: 1, Flaming Worm: 47, Mole: 930

woolfs1990 [5:84:5] Shoots with total firepower 3 810 446
Attacker shields absorb 356 550 of destructive power.

More info

Round 5
3571

Cruiser
864 898
671 348
21 133 055
0
0
3571
3571
2091

Battleship
0
1 572 432
34 292 869
0
0
2091
2091
Lost: Cruiser: 342, Battleship: 198

SwaP [5:84:4] Shoots with total firepower 864 898
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
59

Flaming Worm
5 250 899
0
646 637
0
0
547
478
93

Mole
324 448
0
218 261
0
0
93
93
Lost: Flaming Worm: 59, Mole: 93

woolfs1990 [5:84:5] Shoots with total firepower 5 575 347
Attacker shields absorb 246 844 of destructive power.

More info

Results
3229

Cruiser
0
671 348
21 133 055
0
0
0
0
1893

Battleship
0
1 572 432
34 292 869
0
0
0
0
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Attacker won the battle! The defender`s forces were eliminated.

The chance of moon creation: 25%
The enormous amount of free metal and mineral draw together and form a new moon near the planet Moon [5:84:5] !

Now on the coordinates there are some debris:   4 918 885    0

SwaP gets

  • 31 416 metal
  • 127 916 mineral
  • 68 838 Vespene
  • 989 exp.
  • Losses during taking aboard amounts 13.8% from 36 448 metal, 148 404 minerals, 79 863 Vespene

SwaP lost 72 295 points:

  • 2395 Cruiser (Metal: 48 M, Minerals: 12 M, Vespene: 5988 K)
  • 207 Battleship (Metal: 9315 K, Minerals: 3105 K, Vespene: 51 750)
  • Results: 57 M metal, 15 M minerals, 6039 K Vespene

woolfs1990 gets

  • 81 875 exp.

woolfs1990 lost 70 615 points:

  • 4793 Hydralisk (Metal: 9586 K, Minerals: 9586 K, Vespene: 2397 K)
  • 215 Heliophore (Metal: 495 K, Minerals: 699 K, Vespene: 0)
  • 127 Flaming Worm (Metal: 1620 K, Minerals: 1350 K, Vespene: 405 K)
  • 6781 Mole (Metal: 32 M, Minerals: 16 M, Vespene: 0)
  • Results: 43 M metal, 27 M minerals, 2802 K Vespene

У woolfs1990 restored

  • 85 Creep Colony
  • 73 Flaming Worm
  • 3629 Mole
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