One round in battle is increased from 25 to 50 seconds.
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds.
When new group fleet joining the battle they are not join to old but become separate.
For example, you have 100 Mudkips in fights and another 100 Mudkips arrives. Turns out not 1 group of 200 Mudkips, but 2 groups of 100 Mudkips each.
All changes were made to enable players to carry out more strategies in the battle.
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds.
When new group fleet joining the battle they are not join to old but become separate.
For example, you have 100 Mudkips in fights and another 100 Mudkips arrives. Turns out not 1 group of 200 Mudkips, but 2 groups of 100 Mudkips each.
All changes were made to enable players to carry out more strategies in the battle.
13 Июля 2015 22:06:10
One round in battle is increased from 25 to 50 seconds.
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds yea explain those plz what the stroke and what the accrual
and you can retreat?
The waiting time of the possibility of stroke was increased from 25 to 50 seconds (the time of the accrual of stroke).
The time required to the order "retreat" increased from 150 to 250 seconds yea explain those plz what the stroke and what the accrual
and you can retreat?
13 Июля 2015 22:08:00
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