Changes in the battle system

Сообщение  Сообщение #1 
Репутация 354
Группа Terminator 180 32 50 Сообщений 5217
One of the major announced announcements will be partially installed today. The fleet can be sent from any battle. In this case, the unit will be send directly from the battle only at the end of the warm up. All the time of warm up the fleet leaving the battle stands still and can attack and be attacked. The units have different times of warm up and will leave the battle in order: who has the shorter time, will leave the battle faster.

!!! Attention! Even if you attacked the enemy with a simple mission attack during the battle, you can send your attack fleet to any mission. The attack is no longer the reason for the return of the fleet to the start point.

For example, Petya attacked the planet of Vasya and there is a battle. Vasya's fleets are not blocked by the battle and can be sent from the planet while all the time the overtaking fleet will be in immobility mode in the battle, but with the ability to attack.

The innovation has not been completed yet. In particular, if the fleet is on the coordinates with the mission of "occupation" or "recycling", then it is impossible to send the fleet from the mission itself, and if the fight starts, then it is possible. This will be done in the future. Also, the ability of 10% recovery of the Usurpers will be temporarily disabled.

More changes:
- The classic retreat of the fleet no longer awaits the end of the battle to turn the fleet, but does it right away.
- A nuclear missile that has reached its target forcibly stops the battle.
- The fleet is not deducted from the planet during the battle.
- Gigalord, who has arrived to take the goods, is waiting for the end of the battle (the flight is delayed for 5 minutes due to battle).
- After destroying a defense unit, it will be immediately added to the recovery queue. If there is already such an element (but not the first one in the queue), it will be added to the existing group.
- Locking of coordinate scanning of pirates with the sensor phalanx is disabled.
16 Ноября 2017 10:39:31
16 Ноября 2017 10:39:31
Сообщение  Сообщение #2 
Группа guest
why player defending coordinates of the planet, don't proceed to the battle if you attack the planet
11 Марта 2018 14:44:17
11 Марта 2018 14:44:17
Сообщение  Сообщение #3 
Группа guest
The strategic is on Coor- The space on time is a litte hard, but aprox. is the victory.
11 Марта 2018 22:54:32
11 Марта 2018 22:54:32

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